California Content Standards
Grade 3
Statistics, Data Analysis, and Probability
1.0 Students conduct simple probability experiments by determining the number of possible outcomes and make simple predictions
Lessons (2)
Introduces students to elapsed time and how to calculate it.
Students learn about how probability can be represented using geometry.
Activities (5)
Create a game spinner with variable sized sectors to look at experimental and theoretical probabilities. Parameters: Sizes of sectors, number of sectors, number of trials.
Create a game spinner with one to twelve sectors in order to look at experimental and theoretical probabilities. Parameters: Number of sectors, number of trials.
Simulation of a coin toss allowing the user to input the number of flips. Toss results can be viewed as a list of individual outcomes, ratios, or table.
Run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Probability that a tree catches fire if its neighbor is on fire.
Simulate a game where two players each roll a die, and the lucky player moves one step to the finish. Parameters: what rolls win and how many steps to the finish line.