Texas Essential Knowledge and Skills
Grade 6
Probability and Statistics
9. The student uses experimental and theoretical probability to make predictions.
Lessons (1)
Students learn about the concepts and applications of chaos.
Activities (7)
Create a game spinner with variable sized sectors to look at experimental and theoretical probabilities. Parameters: Sizes of sectors, number of sectors, number of trials.
Create a game spinner with one to twelve sectors in order to look at experimental and theoretical probabilities. Parameters: Number of sectors, number of trials.
Experiment with a simulation to get an approximation of Pi by dropping a needle on a lined sheet of paper.
Compare theoretical and experimental probabilities, using dice, cards, spinners, or coin tosses. Three different probabilities can be compared at once. Parameters: Type of probabilities, number of trials.
Experiment with the outcome distribution for a roll of two dice by simulating a dice throwing game. Parameters: Which player wins with which total rolled.
Experiment with probability using a fixed size section spinner, a variable section spinner, two regular 6-sided dice or customized dice.
Run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Probability that a tree catches fire if its neighbor is on fire.