Aligned Resources

Texas Essential Knowledge and Skills
Grade 8
Probability and Statistics
11. The student applies concepts of theoretical and experimental probability to make predictions.

Lessons  •  Activities  •  Show All

Lessons (1)

Students learn about the concepts and applications of chaos.

Audiences: Grades 6-8, Grades 9-12, Undergraduate

Primary Subjects: Geometry, Probability

Related Topics: agent modeling, chaos, conditional probability, experimental probability, iteration, outcomes, percents, probability, probability simulation, theoretical probability

Activities (8)

Create a game spinner with variable sized sectors to look at experimental and theoretical probabilities. Parameters: Sizes of sectors, number of sectors, number of trials.

Audiences: Grades 3-5, Grades 6-8, Grades 9-12

Primary Subjects: Discrete, Fractions, Probability, Statistics

Related Topics: angles, circle graph, circles, counting, decimals, events, experimental probability, fair, geometric probability, outcomes, percentages, percents, pie chart, probability simulation, simulation, spinner, statistics, theoretical probability

Run a simulation of how a fire spreads through a stand of trees, learning about probability and chaos. Track the results of multiple burns and use the data to draw conclusions.

Audiences: Grades 6-8, Grades 9-12, Undergraduate

Primary Subjects: Modeling, Probability, Statistics

Related Topics: agent modeling, chaos, conditional probability, experimental probability, probability simulation, simulation, theoretical probability

Create a game spinner with one to twelve sectors in order to look at experimental and theoretical probabilities. Parameters: Number of sectors, number of trials.

Audiences: Grades 3-5, Grades 6-8, Grades 9-12

Primary Subjects: Discrete, Fractions, Probability, Statistics

Related Topics: angles, circle graph, circles, events, experimental probability, fair, geometric probability, outcomes, percents, pie chart, probability, probability simulation, spinner, theoretical probability, theoretical value, trials

Experiment with a simulation to get an approximation of Pi by dropping a needle on a lined sheet of paper.

Audiences: Grades 6-8, Grades 9-12

Primary Subjects: Discrete, Probability, Statistics

Related Topics: angles, area, circumference, experimental probability, polygon, probability simulation, simulation

Compare theoretical and experimental probabilities, using dice, cards, spinners, or coin tosses. Three different probabilities can be compared at once. Parameters: Type of probabilities, number of trials.

Audiences: Grades 6-8, Grades 9-12

Primary Subjects: Discrete, Fractions, Probability, Statistics

Related Topics: combinatorics, events, experimental probability, outcomes, probability simulation, random number, theoretical probability

Experiment with the outcome distribution for a roll of two dice by simulating a dice throwing game. Parameters: Which player wins with which total rolled.

Audiences: Grades 6-8, Grades 9-12

Primary Subjects: Discrete, Fractions, Probability

Related Topics: combinatorics, decimals, events, experimental probability, fair, fractions, outcomes, percentages, percents, probability simulation, proportion, random number, statistics, theoretical probability, theoretical value

Experiment with probability using a fixed size section spinner, a variable section spinner, two regular 6-sided dice or customized dice.

Audiences: Grades 3-5, Grades 6-8, Grades 9-12

Primary Subjects: Discrete, Probability, Statistics

Related Topics: circles, events, experimental probability, fair, fractions, geometric probability, outcomes, percentages, probability simulation, random number, simulation, spinner, statistics, theoretical probability, theoretical value, trials

Run a simulation of how a fire will spread through a stand of trees, learning about probability and chaos. Parameters: Probability that a tree catches fire if its neighbor is on fire.

Audiences: Grades 3-5, Grades 6-8, Grades 9-12

Primary Subjects: Discrete, Fractions, Modeling, Probability

Related Topics: agent modeling, chaos, decimals, events, experimental probability, outcomes, percentages, percents, proportion, simulation, squares, theoretical probability, variance