Math Thematics 1st Ed. Book 2
Module 2 - Search and Rescue
Section 2: Coordinate Graphing of Integers
Activities (7)
Enter a set of data points, then derive a function to fit those points. Manipulate the function on a coordinate plane using slider bars. Learn how each constant and coefficient affects the resulting graph.
Students investigate very simple functions by trying to guess the algebraic form from inputs and outputs. Function Machine is one of the Interactivate assessment explorers.
Create graphs of functions and sets of ordered pairs on the same coordinate plane. This is like a graphing calculator with advanced viewing options.
Investigate the Cartesian coordinate system by directing a robot through a mine field laid out on the plane. Maze Game is one of the Interactivate assessment explorers.
Plot ordered pairs on the graph, and they will be connected in the order that they are input. This enables you to decide how the pairs should be connected, rather than having the computer connect them from left to right.
Review the properties of functions by looking at ten different curves and deciding whether or not they meet the criteria for a graph of a function. This activity simply displays the curves - it does not quiz the user.
Enter two complex numbers (z and c) as ordered pairs of real numbers, then click a button to iterate step by step. The iterates are graphed in the x-y plane and printed out in table form. This is an introduction to the idea of prisoners/escapees in iterated functions and the calculation of fractal Julia sets.